growth

You're Hiring UGC Creators Wrong (Here's What Actually Works)

Finding and managing UGC creators is harder than most founders expect. We learned this firsthand running campaigns for our apps, and made plenty of mistakes along the way.

James Heaney
James Heaney
CTO & Co-founder
|
January 24, 2026·3 min read

Transcript

Finding and managing UGC creators is harder than most founders expect. We learned this firsthand running campaigns for our apps, and made plenty of mistakes along the way. Here's what we figured out.

The Two Problems You'll Face

UGC creator management really comes down to two things: finding them, and then actually managing them. Both are harder than they look.

Finding Creators

There are basically three approaches, ranging from cheap-but-time-intensive to expensive-but-hands-off:

1. Manual Outreach — TikTok has a hashtag literally called #UGCcreator where you can scroll through portfolios. Reddit has a similar subreddit. The catch? Response rates are low. If you want three creators, plan to reach out to about 30.

2. Creator Marketplaces — Platforms like Sideshift claim 500,000+ creators. Reality is maybe 1% are actually good. You still do the vetting yourself.

3. Agencies — Most expensive, but they handle everything: finding creators, writing briefs, managing relationships, replacing flaky creators.

What We Got Wrong

Our first UGC push was for an app called Trippy. We gave creators free reign to figure out what content formats worked. The problem: many UGC creators are great at producing videos but not at the analytical side. They'll make beautiful content that consistently gets 8,000 views but never breaks through. A good creator tests hooks and iterates.

The Birthday Week Incident

We hired someone on monthly retainer, paid half upfront. A week goes by with no posts. "Hey, why haven't you started?" "Oh, it's my birthday week." This happens constantly when managing creators yourself. If you're time-rich, you deal with it. If not, that's what agencies are for.

Working With an Agency

We tried an agency called Plutus. Four weeks onboarding felt slow, but it worked. They swapped out shadowbanned creators immediately, sent weekly reports, and overhired on purpose to keep backups ready. Lesson: if hiring directly, you need 4-5 creators to reliably have 3 posting.

What to Look For When Hiring

Check for consistency — look at posting history for gaps. Look for iteration — if they posted the same style 32 times and never broke 1,000 views, red flag. Ask what apps they've worked with.

Bottom Line

No free lunch with UGC. You're spending time (manual outreach, managing flaky creators) or money (agencies). And don't give creators complete free reign on content strategy. Have a system for testing hooks and killing what doesn't work.


At Grade, we help brands pay UGC creators without the spreadsheet chaos. Top up your wallet, send money with just an email, and let creators choose their payment method.

#ugc#creators#hiring#agencies#growth
James Heaney
James Heaney
CTO & Co-founder

Building Grade to make paying contractors effortless.

LinkedIn

Ready to scale your contractor payouts?

With just their email, you can track results, send payouts, and automate tax forms.

Try Grade Free →